# Interactive LED Walls & Big Screens

> LED walls that respond -- touch, motion, sensors and live data instead of looping video.

An interactive LED wall responds to people instead of looping video: touch, gesture, motion tracking or live data drive the content in real time. MLABART delivers the screen system, the real-time content engine and the interaction layer as one build -- from NBA fan-zone score walls to Midea's expo technology displays.

## What MLABART delivers

- Real-time content engines (TouchDesigner / Unity / web) driving the wall
- Touch, gesture, sensor and data-feed interaction layers
- Screen system planning: pitch, brightness, structure, redundancy
- Multi-user logic for public crowds

## Typical scenarios

- Expo booths that must out-compete the aisle
- Fan zones and sports events
- Product-tech storytelling walls
- Lobby and showroom feature walls

## Delivery model

Reusable product -- a proven configuration that deploys quickly and can run in several cities in parallel.

## Venue and site requirements

- Wall or truss able to carry the panel load -- structural confirmation required before rigging
- Viewing distance matched to the panel pixel pitch
- Mains power and data run to the screen position
- A location for the content machine with ventilation and access

## Included as standard

- Real-time content system and interaction layer
- Playback and show control
- On-site commissioning and content calibration

## Available as an option

- Touch layer or motion sensing as the input
- Live data feed driving the content
- Remote content update after handover
- Screen supply and rigging where the venue has none

## Video

- [Cornwall Power Annual Conference -- Touch-Activated Projection Wall](https://www.youtube.com/watch?v=v85jFuv_ROs) -- uploaded 2018-06-10


## FAQ

### What makes an LED wall "interactive"?

The content is computed live, not played back: a person's touch, position or gesture -- or a live data feed -- changes what renders each frame. That requires a real-time engine and sensing layer designed together with the screen, which is what MLABART builds.

### Touchscreen or body interaction for a big wall?

Depends on distance and throughput: touch suits close-range product storytelling; motion tracking works at atrium scale, keeps hygiene concerns away and photographs better. Many builds combine a touch layer with a crowd-scale motion layer.

### Can it show real-time data?

Yes -- scores, sensor feeds, generation counters, social streams. Live data makes the wall feel alive and gives visitors a reason to look twice; NBA fan-zone walls ran live shooting scores.



## Related Pages

**See also:** [NBA - BEYOND Expo NBA Zone, Macau](https://mlabart.com/work/nba-beyond-macau/) | [LANCÔME - Singapore Changi Airport Pop-up](https://mlabart.com/work/lancome-changi-popup/) | [Midea - Aquatech Water Expo, Amsterdam](https://mlabart.com/work/midea-aquatech/)

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**MLABART** -- Interaction - Imagination - Innovation

MLABART is a creative technology studio specializing in interactive installations, digital multimedia art, and immersive experiences. We take projects from creative direction to commercial delivery -- building audiovisual interactive installations, anamorphic 3D billboards (naked-eye 3D), kinetic mechanical installations, and AI-driven experiences for brand activations, exhibition spaces, and public environments.

- Web: https://mlabart.com
- Email: mark@touchworld-sh.com
- Phone / WhatsApp: +86 18917292695
- Canonical HTML version: https://mlabart.com/solutions/interactive-led-walls/
