# Interactive Software Development for Installations

> The software behind interactive installations -- sensing, real-time content, game logic and show control, built and tested in-house.

MLABART develops the software that makes interactive installations work: input from Kinect depth cameras, radar, camera vision and touch; real-time content in TouchDesigner or Unity; game logic, AI photo pipelines and show control. It is written and integration-tested in-house, then commissioned on site -- as for Hisense in New York and Taikoo Hui's New Year's Eve atrium.

## What MLABART delivers

- Sensor integration: Kinect depth cameras, radar, camera vision and touch input
- Real-time content engines (TouchDesigner / Unity) and custom game logic
- AI photo and capture pipelines with on-the-spot sharing by QR code or email
- Show control that cues screens, lighting and mechanisms from one system
- Integration testing in our workshop before shipping, then on-site commissioning

## Typical scenarios

- Agencies with a concept that need the interactive build
- Mall and New Year's Eve campaigns that run long hours
- Trade-show booths that need a playable product demo
- Brand events where a visitor takes something home

## Delivery model

Bespoke engineering -- designed, fabricated and commissioned for the specific venue and brief.

## Venue and site requirements

- A position for the content machine with ventilation, power and maintenance access
- Sensor mounting points with a clear sightline to the interaction zone
- Controlled lighting for camera and depth sensors, or radar where light cannot be controlled
- Network capacity confirmed early when the experience shares photos or pulls live data

## Included as standard

- Interaction design and software development
- Content production for the agreed experience
- Workshop integration test and on-site commissioning

## Available as an option

- AI photo or generative output with QR or email delivery
- Leaderboards and participation data capture
- Interface copy in English and Chinese
- Show control linking screens, lighting and mechanisms

## Video

- [Kinect Motion-Sensing Football Game, New Year's Eve](https://www.youtube.com/watch?v=zZ3U174VSMk) -- uploaded 2020-02-02
- [Vanke Annual Meeting -- Immersive Projection Corridor (Kinect + Unity3D)](https://www.youtube.com/watch?v=DRzv1Xl3NuQ) -- uploaded 2020-02-28


## FAQ

### Can MLABART build the software for an agency's concept?

Yes. MLABART works directly with brands and as the creative-technology partner behind agencies, event companies and exhibition firms -- taking an approved concept and engineering the interactive layer: sensing, content, game logic and show control.

### Which sensors and engines does MLABART work with?

Kinect depth cameras, radar (mmWave / LiDAR), camera vision and touch for input; TouchDesigner and Unity for real-time content. The choice follows the venue: radar where lighting cannot be controlled, camera vision for close-range gestures, touch for product storytelling.

### How does MLABART make sure the software holds up on site?

The full system is integration-tested in our workshop before it ships -- the Hisense New York installations were tested in China first -- then installed and commissioned on location, with technical staff on site through the run.



## Related Pages

**See also:** [Hisense - RGB Pop-Up, New York -- Four Interactive Installations Delivered from China](https://mlabart.com/work/hisense-rgb-popup-new-york/) | [Taikoo Hui Guangzhou - New Year's Eve -- Kinect Motion-Sensing Football Game](https://mlabart.com/work/taikoo-hui-guangzhou-nye/) | [Vanke - Annual Meeting -- Immersive Projection Entrance Corridor](https://mlabart.com/work/vanke-annual-meeting/) | [Audi - International Auto Show -- Scan-to-Video Interactive](https://mlabart.com/work/audi-auto-show-scan/)

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**MLABART** -- Interaction - Imagination - Innovation

MLABART is an interactive installation and interactive software development studio. We design, program and deliver interactive installations -- motion-sensing games, touch and AI experiences, interactive LED walls, projection mapping, naked-eye 3D and kinetic sculptures -- for mall and New Year's Eve countdown campaigns, trade-show booths and launches, and brand pop-ups, from concept and custom software through fabrication and on-site delivery.

- Web: https://mlabart.com
- Email: mark@touchworld-sh.com
- Phone / WhatsApp: +86 18917292695
- Canonical HTML version: https://mlabart.com/solutions/interactive-software-development/
